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Saturday, 21 September 2013

Sumerians - Spearmen of Ur















Here are a few photos of a unit of early Sumerian spearmen for the city of Ur which I've just finished. Like many of my biblical projects, I've got a long way to go with my Sumerians, as I'm painting two armies - one for the city of Ur and the other for the city of Lagash! Figures are a mix of Castaway Arts, Cutting Edge, Eureka and Foundry.

Simon Miller (http://bigredbat.blogspot.com) has kindly sent me a copy of his To the Strongest Rules to try out and I'm really looking forward to giving these a run. If your interested in these rules email Simon (contact details on his blog) and check out his game reports. Aaron Bell (http://prufrockian-gleanings.blogspot.com), another SoA blogger on the Planet Ancients feed, has just posted a report of a game with these rules.










Tuesday, 17 September 2013

First Game of Ronin




Rupert's Ikko-Ikki


My Bushi








Combat between factions begins



On Tuesday night Craig, Rupert and I met at the Games Capital and I got to play my first game of Ronin, Craig's new Samurai skirmish game published by Osprey. Rupert had played a game before at Good Games under Craig's guidance. We got to use Craig's lovely painted Perry Miniatures Samurai and having the rules author talk you through your first game is the ideal introduction to any rule set! Rupert had a small force of Ikko-Ikki with seven figures and the Bushi I had consisted of a Samurai and four Ashigaru.

The game flowed really well with shooting, then movement followed by combat. Players dice for priority each turn then alternate until the turn is finished. In each combat iniative is diced for and then resolved depending on the iniative of particular figures and what players choose from their combat pool of attack and defence counters. Counters are used to indicate levels of injury with stunned, light wound, grievous wound and slain figures are removed from the game.

Shooting and combat is decided by players rolling two dice (or one in some cases) and then adding various modifiers such as shooting value, fight value, type of armour and weapon. Players then work out the difference between scores and check the wounds table for the result. Higher ranked models such as Samurai can re-roll their worst die throw. Morale tests are required in certain circumstances such as 25% loss of starting strength in a turn etc.


In our game some lucky dice rolling and the superior armour of my Ashigaru eventually saw the Ikko-Ikki defeated. Craig said the initial print run of the rules has sold out and Osprey have ordered another smaller print run. I think these rules are going to be be really popular - they have a lot going for them, so my advice is to get them while you can! Thanks to Craig and Rupert for a really fun introduction to Ronin.









 Ikko-Ikki are whittled down





The Ikko-Ikki banner bearer remains!

Wednesday, 11 September 2013

Armoured Persian Sparabara and Archers












I haven't posted anything for a while as I've been on holidays in the Kimberley for a couple of weeks. Swimming in crystal clear water in amazing gorges is a tough gig but somebody has to do it...

These Early Persians are by 1st Corps with a few Essex archers mixed in the unit for a bit of variety. I really like 1st Corps ranges they have bags of character and deserve to be more popular. There are a few comparison shots below with the Wargames Factory Persians I painted some time ago.

















I thought I'd finish my post with a few holiday pics of the Kimberley.


Freshwater croc at Windjana Gorge


Zebedee Springs, El Questro


Rock pool El Questro Gorge


Warning Sign at Ivanhoe's Crossing