|Bern contemplates the Assyrian deployment|
|The Babylonian rebels advance|
|Babylonians are determined to overthrow the hated Assyrians|
|Scythian horse archers|
|The two armies close to bow range|
|Assyrian bow fire drives back the Babylonians|
|More Assyrian shooting drives back units in the centre|
|Pressure mounts on the Babylonian left flank and centre|
|Babylonian centre starts to buckle|
Last Sunday Bern, Josh and I met at the Vikings Club in Lanyon, for the monthly meeting of the Capital Region Wargames Club. We played another Hail Caesar game with three divisions a side (400 points), this time it was Neo-Assyrians versus Neo-Babylonians. Josh and I were the Babylonian commanders, while Bern was the sole Assyrian commander, and provided most of the figures we used in our game. Both sides have similar lists but the Assyrians had a slight advantage in the quality of their troops. This was a really interesting game, one of the few Hail Caesar games I’ve played, were shooting proved to be really effective.
The Sab Sharri and Kisir Sharutti on both sides had short range and long range stats of 3 and 3, and the Assyrians launched particularly, withering bow fire against the Babylonians, disrupting their line by forcing many units to take (and fail) ranged fire, break tests. One unit actually broke on a roll of snake eyes and many other were forced to retreat disordered. By the time the two armies closed for the deciding melee in the centre, some standard sized units were already nearly shaken by ranged fire alone. Eventually the Assyrians broke the Babylonian rebel left flank and centre divisions to end the revolt with a brutal and crushing victory. Thanks to Bern and Josh for a fun game.
There were three other games played, I’ve included photos of each one of these further on in the post below. Greg and Ian played a Teutoberger Wald scenario from the new Hail Caesar supplement, Germania. Greg has posted photos of this game on his blog: http://landofthelead.blogspot.com.au/.
John and Roger played a 28mm Russian Civil War game using the Contemptible Little Armies rules by Chris Peers. Lee had a WW 2 Rapid Fire game that featured some very realistic burning houses that were illuminated by LED lights!