|View of the table|
|Armies of Ur (left) and Lagash (right) advance|
|Left flank of the army of Ur|
|Right flank of the army of Lagash|
In Wargames, Soldiers and Strategy issue 82 there is an article, Chariots Rampant, by Pat Lowinger on ideas for adapting Dan Mersey's popular Medieval skirmish rules, Lion Rampant, to the bronze age. I was quite interested in this as I've really enjoyed the Lion Rampant games I've played and have quite a large collection of bronze age armies. We've organised a larger game with two 24 point forces, for a club game next Sunday, between Hittites and New Kingdom Egyptians.
I thought it would be good to try out the rules first in a solo test game. I used my Sumerians with the city of Ur versus Lagash, the forces were 24 point, fairly similar but Lagash had a Lullubi warband (fierce foot) and slingers rather than archers as skirmishers. Overall it seemed to play quite well, some units were brittle, while others like the Lullubi, were quite effective.
The Sumerian platform cars counted as light chariots but with reduced movement as they were quite slow and not very manouevrable. I used chariot runners as I haven't finished enough platform cars. Rereading the rules these count as six figures for casualties but at armour two instead of three as for the chariot models (each chariot counts as three models for casualties).
|Chariot runners and platform cars charge in to contact|
|Ur's leader becomes battered|
|Royal Guard of Lagash are routed|
|Both sides have lost leaders - Lagash has half units remaining|